I'm a musician and creative programmer, primarily interested in digital signal processing,
virtual reality, and their application to music & art. Through my work
as an acoustics consultant at Arup, I've been able
to apply my passion for sound & music to the built environment, helping make all
sorts of different building projects (concert halls, offices, event centers, etc)
sound as good as they can. I've also had the opportunity to help research and develop a new, cutting edge
method of architectural auralization using the Unity and Unreal game engines.
My current side project is a vocal effects processor that uses hand movements to change sound parameters.
The project runs on a Daisy Seed, and all the audio DSP is coded in C++.
I'll hopefully have a video demo of that coming soon.
I'm a native of Ann Arbor MI, currently located in Seattle.
I've been a musician since childhood, learning lots of instruments along the way. My current band is called Art Gecko - see our website for more info! Here are a few past projects I'm particularly proud of: